SwiftUI for iOS and iPadOS – Newbies and Beginners Course

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SwiftUI for iOS and iPadOS – Newbies and Beginners Course, Develop a Full App for iOS and iPadOS using Swift 5.5 and SwiftUI 4 with Comprehensive Hands-On Training.

Course Description

Welcome to “SwiftUI 4 for iPhone and iPad – Newbies and Beginners Course,” a learning experience designed to help you build foundation in latest SwiftUI 4. Join me, Nick Nankov, a senior iOS developer, as we embark on a journey to build a fully functional app from scratch.

In this course, we prioritize hands-on learning, believing that programming skills are best acquired by diving into example apps while understanding the underlying concepts. While some prior knowledge of Swift or another object-oriented programming language is recommended, I will explain the reasoning behind our actions throughout the course.

With 22 comprehensive lectures, you’ll make steady progress, spending an average of 10 to 30 minutes on each app development step. Starting files are provided for every lecture, allowing you to jump in at any point.

Following my own app development approach, we’ll begin by creating the visual aspects of our app: designing views and components with test data. Next, we’ll establish navigation and, finally, implement models and real data. By mirroring this workflow, you’ll gain practical insights into the development process.

Building apps with both iPhone and iPad in mind is essential in today’s market. Discover how to adapt your app’s user interface dynamically based on the device it runs on, taking full advantage of iPads’ larger screens.

Throughout the course, we’ll start at a comfortable pace, with detailed code explanations for each line. As we progress, we’ll pick up momentum, covering more ground in each lecture. Each lecture focuses on a logical part of the app, allowing you to test your progress as you go.

Join me on this exciting journey to learn SwiftUI 4, strengthen your foundational skills, and gain the confidence to create stunning apps for iPhone and iPad.

Topics Covered:

Project Creation – Xcode Canvas – Different Ways of Previewing – Creating SwiftUI Views – Displaying Image – ZStack – HStack – VStack – ScrollView – LazyVGrid – Working with SF Symbols App – Creating a Button – Label – Creating Custom Colors for Dark/Light Color Scheme – View Preview Customisation – Setting Text Font Size and Weight – NavigationStack and Navigation Link – Switching Between Screens – Codable Protocol – Defining Entities from JSON File Structure – Loading JSON File – Loading Files from the App Bundle – SwiftUI View Models – ObservableObject Protocol – Throwing Custom Errors – Error Handling – Presenting Alerts – Code Execution on View Appearing – Working with AsyncImage – Identifiable Protocol – Creating Mock Models for Using with Previews – Extracting View in Variable – Using Tap Gesture – Animate View State Changes with withAnimation – Saving Image to Photos – The Importance of @MainActor – iPad/iPhone Identification for UI Adaptability – Creating SideBar – Creating TabBar – Using SideBar on iPad and TabBar on iPhone – Storing and Retrieving Data in UserDefaults – Toolbar Buttons


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