I.C.E.( Boost competencies of IT Innovation and Creativity )

1

I.C.E.( Boost competencies of IT Innovation and Creativity ), I.C.E. techniques to boost IT creativity – The multiverse of several multiverses and gates( Sci-Fi comics).

Course Description

Preface:

This is a preliminary experience and competencies for everyone works or plans to work in Technology, Engineering, Arts, Management and other sectors.

 

Within this  experience we instill and boost the competencies of creativity and innovation while enjoying. Moreover, we learn about the cognitive biases and heuristics, their impact and how to minimalize their occurrence.

Note: It is important to visualize in your mind the clear sceneries of the diffused videos to enhance your competencies.

Audience:

· Everyone interested in improving the potentials of innovation and creativity

Objective:

· To build a competency( Knowledge, Skill and Ability) of  information technology innovation and creativity.

· This comic book is mainly divided into 3 sections; The SCI-FI story, Traits, Techniques, Exercises and Mental biases( How to overcome using the traits and techniques).

· The SCI-FI story( Important to help you to incorporate the traits in your subconscious mind).

Note: Some videos are diffused and inverted on purpose, to stipulate  the imagination.

Preface:

In this comic book we instill the competencies of creativity and innovation while enjoying. Moreover, we learn about the cognitive biases and heuristics, their impact and how to minimalize their occurrence.

Audience:

· Everyone interested in improving the potentials of innovation and creativity

Objective:

· To build a competency( Knowledge, Skill and Ability) of innovation and creativity.

· This comic book is mainly divided into 3 sections; The SCI-FI story, Traits/Techniques/Exercises and Mental biases( How to overcome using the traits and techniques).

· The SCI-FI story( Important to help you to incorporate the traits in your subconscious mind).

Preface:

In this comic book we instil the competencies of creativity and innovation while enjoying. Moreover, we learn about the cognitive biases and heuristics, their impact and how to minimalize their occurrence.

Audience:

· Everyone interested in improving the potentials of innovation and creativity

Objective:

· To build a competency( Knowledge, Skill and Ability) of innovation and creativity.

· This comic book is mainly divided into 3 sections; The SCI-FI story, Traits/Techniques/Exercises and Mental biases( How to overcome using the traits and techniques).

· The SCI-FI story( Important to help you to incorporate the traits in your subconscious mind).


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